IkeBuka
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Development progress 05/08/23

Hey ( ˙▿˙ )/

Sorry for the late post, was stuck without access yesterday :3 

Writing a lot of code, sometimes it work 

 almost finished level building/selection, and saving methods. It doesn't work yet for some reason tho :3 didn't have time for testing yet, h...

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Development progress 04/30/23

Hey ( ˙▿˙ )/

Working heavily on a gameplay aspect

Just changing assets placeholders takes a bit more time than expected with adding lights, adjusting code etc. also improving mechanics a little as I go. 

Designed level selection, transitions etc. Now i will hope it will...

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Development progress 04/23/23

Hey ( ˙▿˙ )/

Had a busy week, so not a lot of changes, and not much to talk about, unfortunately.

Was mostly fiddling with code, trying to make it work as intended. Fixed broken animation queueing, scrapped and remade from scratch one of the systems, dealing with choosing actions ...

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Development progress 04/16/23

Hey ( ˙▿˙ )/

Straight to the point, there is a lot to cover (i'll try to make it compact)

At the beginning of previous week i was trying to tackle lighting/shadows. It was painful and long, but i learned how light works with flat 2d pixel art (not very well). Had to postpone some ...

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Development progress 04/09/23

Hey ( ˙▿˙ )/

I got a little emergency, and had to leave my place for a few days, so i'll make this one short, and next week gonna be bigger one (since im a bit short on time, and all materials is on my pc) 

 This week i was struggling a lot to make lightning and shadows ...

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Health progress 04/02/23

Hey ( ˙▿˙ )/

A short update, after dying for a bit i am finally fine, albeit a bit wonky

In last two days a threw together zooming for a game! 

Apparently conventional zoom...

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Development progress 03/26/23

Hey ( ˙▿˙ )/

Sorry for late post, i was sleeping for last 20 hours

Unfortunately i got tested positive for covid last wednesday >~<
This is second time i got it, and it's way worse than last time, so i was just dying most of the time

Even thou i feel a bit bett...

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Development progress 03/19/23

Hey ( ˙▿˙ )/
Feels good not having to worry about uni anymore
Feels bad that I went back having more working hours 

I did a lot of small sprite fixes, remade spritesheet layout, so it will be easier to import new sprites, and moved project to a newest LTS version of unity, be...

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Development progress 03/12/23

Hey ( ˙▿˙ )/

My last uni push was much more stressful and time consuming, but I graduated now :^) so no more distractions from that side. 

I only was able to work on a weekend a little bit, so I finished importing/animating things. Have to add plenty of subtle details still,...

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Development progress 03/05/23

Hey ( ˙▿˙ )/

So I've been spending whole week importing sprites and fixing problems that will pop up one after another. Unity pixel art implementations fucking with me, aseprite exporting fucking with me, sprites will drift, overlap in a wrong way, some pixels will be missing etc.

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Development progress 02/26/23

 Hey ( ˙▿˙ )/

Bein importing stuff to unity, and realized that im doing the same mistake as before with drawing sprites, which will make me manually cut them.
What's different is that i don't have as much of them yet, and im fucking up slightly less. Which means i probably won...

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No progress found 02/20/23

Hey

So as I promised, I did barely anything this week :^)

final project taking much more time and power than I anticipated (and I also caught a cold again =\ ) I should be able to finish it tomorrow and send for review. Hopefully I don't have to make a lot of correcting after than...

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Discord or something

Here's a quick poll for the lack of updates :p
As I've been asked  few times about opening discord server, I want to hear your opinion on it 

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Development not so much a progress 02/13/23

Yo ( ˙▿˙ )/ 

As I said last weak, I was busy with uni masters projects. I made "project" part in 2 days, and now struggling with shitload of boring text, contemplating my life choices :^)
But at least It motivates me to work on game more, so I did a bit of background as a break...

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Development progress 02/5/23

 Hey ( ˙▿˙ )/

Basic animations are kind of done ヽ(・∀・)ノ I can now start building the game, while simultaneously making countless assets I forgot to make, and then changing them a lot, because they wouldn't fit together :D 

There is also some bad news. I recentl...

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Development progress 01/29/23

Hey ( ˙▿˙ )/

It's hard to find something to talk about every weak, when not much happening, so here Is some animated boobs instead 

Couldn't spent too much time this week, but still...

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Development progress 01/22/23

Hey ( ˙▿˙ )/

No matter how much I try to speed up, animating still taking too much time
This little hair bob took 3+ hours to make (hour per frame, seems fair 0.0)

At least I will be ...

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Development progress 01/15/23

Yo ( ˙▿˙ )/

Trying new methods for focusing, and working more efficiently. Feels like I'm able to do more 0.0

Animations coming in, I would say I'm half way done for the 0.1 on that depart.
Gameplay assets also almost ready

I will reveal full list of feature you shou...

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Development progress 01/7/23

Hey! Hope everyone survived New Year holidays ( ˙▿˙ )

Sorry for late post, couldn't access patreon from where I've been.
Also I'm gonna move weekly updates on the weekends (late Saturday/early Sunday) for the better conclusion for the week (also because I am tired and lazy at Friday...

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Happy New Year!

Happy new year to everyone!

I Planned a lot for the next year (if I survive) so stay tuned ( ̄▽ ̄)

Here is little piece of movement (face is animated separately)

See ya in ne...

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Development progress 12/23/22

Hello fellas ( ˙▿˙ )/

Firstly, thanks for everyone, who joined recently. I'm very glad that people keep coming and community growing!

Development-wise, not much happening, animating little by little, started coding a bit. Trying to finalize game design concepts.

Finished...

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How much visuals you want me to share

I feel like showing everything I draw before I post first playable build might lead to spoiling all the content lol

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Development progress 12/17/22

Hey hey ( ˙▿˙ )/

Spend most time this week  on being sick and doing uni stuff, but in return I got unsick and finish all uni stuff ヽ(・∀・)ノ

Should be able to work on a game for at least a few hours every day now,
Doing animations rn, Will start updating/expandin...

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Development progress 12/10/22

Good day to ye ( ˙▿˙ )/

As I said last week I've been quite busy, and got sick on top of that (winter is great) so this is gonna be short one.

Aside from tweaking here and there I started animating, made few frames, tried some tools to make workflow faster (some of them even wor...

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Development progress 12/02/22

Heya ( ˙▿˙ )/

I was thinking a lot about how game will look in the end, and desided that im not satisfied about my current design 

So I changed it to be more satisfying for everyone, game now will be longer, have more scenes(I haven't planned sex scenes initially),

mor...

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Development progress 11/25/22

First of all, Big thanks to all of you. I did not expected as much support, and it keeps me motivated! 

It was a busy week for me, so I haven't done as much as I wanted to (╯︵╰,)

Mostly I worked on gameplay graphics (gameboards). Drawing stones to be exactl...

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Development progress 11/18/22

Hey, here's first weekly development update (╯✧▽✧)╯
I will do them every Friday from now on

This one will be a bit chonky, to give more context about game (I will add some of it into about section when himatsubushi died out a bit)

I still have not thought of a fitting...

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Hello there!

This is my  first Patreon post!

Here I want to share my goals with everyone who might decide to support me

As of now I just released my first crappy game (check it out please): 

2022-11-11 18:37:15 +0000 UTC View Post