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Deathsmiles (Superplayer) / Mushihimesama interviews

[[Note: the Mushihimesama interview that was voted on this month turned out to be kind of short, so I decided to translate another Cave interview from the list, hence the two-in-one update!]]

http://shmuplations.com/mushihimesama/

These three interviews represent the rest of the Mushihimesama material in my archive. They donโ€™t go into the same level of depth as the other Mushihimesama interviews Iโ€™ve translated, but they do show clearly how Mushihimesama was a turning point for Cave in terms of their marketing strategy and the โ€œcharacter-centricโ€ direction their games would afterwards take. The third interview was actually done for the Mushihimetama puzzle game, but was mostly just musings about Mushihimesama, so I included it here. 

http://shmuplations.com/scorer9/

In this short interview originally featured in Arcadia (part of a series of superplayer interviews), Clover-TAC talks about his experience playing Deathsmiles and his philosophy of scoring generally.  

Deathsmiles (Superplayer) / Mushihimesama interviews

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