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Playing Cards Shuffle Animation | Houdini

Playing Cards Shuffle Animation in Houdini:

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HOW TO ACCESS FILES?

This project includes a procedural 3D playing card shuffling setup using Houdini. You'll learn how to use VEX to create custom weight blended interpolation with multiple target shapes. Learn to drive this interpolation by reading point attributes from base geometry. Additionally, the project includes a method on how to procedurally UV map geometry onto a grid-based texture and maintain consistent UVs throughout the animation.

Version: Houdini 20 (Indie)

If you have any questions please reach out in our community discord.

Email: contact@everythingcg.com

Playing Cards Shuffle Animation | Houdini

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