This project includes a procedural cloth simulation setup for an animated umbrella rig. You will learn how to create simple procedural geometry for the base shape, prepare cloth geometry for a vellum simulation, define relevant pin groups and post process vellum simulation output.
Feel free to reach out in our Patreon community discord if you have any questions.
Version: Houdini 20 (Indie)
Email: contact@everythingcg.com