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Making Tlon
Making Tlon

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October Release Batch#1 & News

Hi everybody,

the first batch of the release is here! The structure of the Magic Item Shop is finished, test printed and uploaded with instructions and supports. This month took me a long time to finish the building itself because I wanted to try a more complex structure and to include a new quality-of-life option that some of you have asked: split tiles that allow for better playability/visibility at the table.

These split tiles have a bottom part that works with the OpenLOCK system, and an upper part that can be removed when fights start so that everyone at the table can see what is happening without standing up or going around the building. These upper parts can also be switched between tiles, which creates an extra layer of customizability and variation. In the future it will be possible to combine lower and upper parts from different sets to produce a huge variety of buildings!

As always these buildings come with more options that what you see in the render: there is a large set of internal walls, for example, that can be used to make any tudor style interior (with updated textures, btw!). You can modify the structure of this building quite easily by adding back rooms, cutting the tower, increasing its height or adding three additional towers... You know how it goes, options are endless!

The instructions also have a searchable/copyable PDF options for easier access to the right parts in the folders.

You can find all of these in the Patrons only post.

Furniture, Mimics and the Magic Objects themselves are coming soon. I am in the process of finishing them up since making and test printing the structure took me a long time. I find myself finishing a release at the end of the month. This has been happening for a while now, and that's why I am planning to take December off or, in other words, I'll be working on the January release during December, so that it will be published the first day of 2023. This means that in December you will not be charged by Patron.

In pratical terms, you'll be charged in November for a release that will presumably be done close to the end of November itself (the Upper Deck of the Airship) as usual. Then you'll be charged in January, instead of December, for the release that will be available from the 1st of January. It basically means postponing the release of one week (and being charged when the release is available rather than 25 days prior to that), but it allows me to go back on track - and look more professional XD

People that join during December will receive the Airship (since December will basically be "an extended November"), but I'll also be releasing a few weird ideas that have been floating around my head for a while and that would not fit a complete release (also maybe a small sci-fi scatter terrain piece?).

That's it, I wanted to give the information as early as possible so that you know what will be happening. I really think that this will improve the page's quality of life. I'm happy to clarify if something is unclear :D

Thanks for the patience, and thanks for answering to the general poll: I will treasure the feedback (thanks for the kind words!).

Finally, thanks for the support. I can't ever say that enough. If this is possible it is thanks to you all.

Let me know what you think, and now back to sculpting!

I wish you happy hobby time :D

October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News October Release Batch#1 & News

Comments

No worries at all :) I misspelled that, I meant 110%!

Making Tlon

Sorry for the double post. I thought that I successfully deleted it on MMF... 11% on every axis? What do you mean by that? 111%? Thx in advance.

Spielweltenschmiede

I answered also in MMF, but I will post it here too for reference: All of the OpenLOCK tiles use the OpenLOCK standard that is mean for D&D. Basically 1 inch equals 5 feet or 1.5 meters in real life. I find that most miniature models are a bit higher that that in scale, but this is what basically all maps and dungeons use. If you want to upscale them I suggest keeping the proportions the same (11% on every axis in that case) but it depends on your models and the look you are goig for :)

Making Tlon

What scale is it? When I try it in 3D Builder with my 32 mm heroic test figure, I think anything around 120% width & depth and 110% height will fit the best...

Spielweltenschmiede

It worked! thank you. The OpenLOCK clip I have the STL but...what do you use for "pins" to join the low walls with the upper part without magnets (I don´t have budget for that)

Gagius

You are right. I uploaded the correct folder now. That's definitely on me, thank you for spotting that super fast and sorry for the mistake. I labelled it "updated". You should be able to download it right now :)

Making Tlon

Thank you but...most of them aren´t completely flat, for instance "MT.MagItShop.Play.Low.Wall.Front.2in.Door" has a tiny square in the middle that goes up to 11 layers (at 50 microns). From the same category Front 1 and 2 aren´t flush with the buildplate, although 1 is for just one layer.

Gagius

Thank you!

Eric Irish

I use grids at my table too, I went with this "continuous" look for the floors since it gave detail and believability to the building's style. It looks perfect in the render (which it is, mostly seamless) but that's because these are the "perfect" 3D models. Once printed the corners of the tiles usually show a small bit of warping and that, I find, is enough to distinguish 1x1 and 2x2 inches tiles on the tables, so that positioning minis on them is quite easy - following these imperfections is enough. That said, four wooden beams add up to one inch, that may help too with visualizing. I'll keep the grid in mind for future releases :)

Making Tlon

Thanks! I usually stick the OpenLOCK tiles directly on the plate of the printer so that they print without supports. I suggest trying that out since it saves a lot of resin and printing time. Even doors and windows - that have a bit of overhang - come out perfectly. And for the rest, yeah, bills are bills. I think I will take at least one month per year off so that the quality of everything here improves, we'll see :)

Making Tlon

Thank you!

Making Tlon

Great! And thanks :)

Making Tlon

Are there any plans for a gridded version? It looks fantastic, but I use terrain exclusively for dnd and don't have any use for sets without a grid. My group doesn't like using rulers or any other form of measuring distance

Eric Irish

Amazing. One question though...for resin printing, how do you support the parts? tilt and support? Since the External and external walls (also the playable lower versions) don´t come pre-supported. Also yes, take the month off, hope you can rest a bit...I´d say take two but bills are bills

Gagius

Simply impressive!

Halonys

Looks amazing once again! And I do not mind skipping December! I already have waaaaay to much prints that still need to be printed (not to mention the prints that still need to be painted). '^.^

Floortje


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