π Nymphomania: Dream Haven π‘ - Voting Poll & Devlog
Added 2025-10-22 10:31:23 +0000 UTCHello everyone!
Itβs time to give you some news about π Nymphomania: Dream Haven π‘!
But first, letβs start with the poll result :
π₯ Judy Hopps takes first place in the character poll! π
She will join Dream Haven in a future update, once weβve consolidated the gameβs foundations.
These past few weeks have been very busy, with lots of changes and improvements to the gameplay, interfaces, and technical core.
Hereβs a more complete overview of whatβs been happening :
1οΈβ£ Programming
Iβll be honest: I was stuck for quite a while on the building system.
Not for lack of ideas, but because I wanted to make it perfect from the start: clean, optimized, ready for Androidβ¦ in short, too ambitious too early π
I spent a lot of time rethinking and testing several structures, which slowed me down and frustrated me a lot.
But that period helped me build a solid foundation, and the system is now clear, stable, and ready to evolve.
Itβs a big step forward, even if a bit invisible from the outside.
2οΈβ£ βGhostβ bugs
While preparing a test version to show you our progress, I discovered several bugs that only appear in built versions, and not at all in the Unity editor. Letβs just say their hunt is going to be real fun...
Some of them only show up on Android, others only on PC, which makes things a bit more complicated.
But Iβm taking the time to fix them one by one to ensure a smooth and stable experience on all platforms.
3οΈβ£ Interface progress
On her side, Unicorn has continued to rethink and improve the interface and the overall structure of the game.
Weβve defined how many of the windows will work (character sheets, shops, interactions, etc.), and started designing optional mini-games to make menus livelier and the experience more interactive.
These improvements also help us better visualize how players will navigate between the different screens of the game.
4οΈβ£ Graphical rework
While working on the interfaces, we realized that the animated illustration of the character (the one displayed in the character sheet) was no longer on par with the scenes and the visual quality weβre aiming for.
We therefore decided to completely remake this scene, since it will serve as the base for all future characters in the game.
The work has already begun, and the first tests look very promising! However, as long as itβs not finished, itβs impossible to add new characters. (Weβre still keeping the list of characters to add, of course.)
5οΈβ£ Android optimization
Since Iβm developing the game on Windows, some gameplay issues specific to Android and touch screens only appeared once I tested the game on an actual Android device.
Iβm currently working on a few adjustments to the building placement and touch interactions to make everything smoother and more intuitive on mobile.
Nothing dramatic, it shouldnβt take long to fix, but these adjustments are essential to ensure enjoyable gameplay on smartphones and tablets.
6οΈβ£ About upcoming updates
As announced previously, we want to share playable versions of the game regularly to show you our progress.
However, to better reflect the current state of development, weβve decided to adopt a new version naming scheme:
Technical Version β The game is playable but does not yet contain any sexual scenes. (Focus on systems, management, and UI.)
Alpha Version β The game includes at least the characters, one sexual scene, and a basic flirt system.
Beta Version β The game includes most systems, as well as richer content (flirts, scenes, shops, etc.).
The first Technical Version is approaching, it wonβt include scenes yet, but it will let you discover the core gameplay and see how the engine is evolving.
β΄οΈ TL;DR / Summary
Development is moving forward, even if more slowly than we hoped.
Each step, however, brings us closer to a game thatβs more solid, beautiful, and smooth, and above all : a version that truly represents us.
Our goal remains unchanged: to make Dream Haven a unique, polished experience thatβs fully playable on all platforms.
Thank you again for your patience, encouragement, and loyalty.
You are an essential part of this adventure, and itβs thanks to you that we can keep going π
π¦ Unifox Game Studio π¦