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๐Ÿจ๐ŸŽฎ Yumykon Games Devlog #003

Hey everyone! โœจ

Another week, another devlog ~

This week has been a rollercoaster. Unfortunately, the whole Reddit incident and the Twitter commotion kept me busy and left me mentally exhausted. So, from Wednesday onward, my productivity took a bit of a hit. But letโ€™s dive into what I managed to accomplish before that, shall we? ๐Ÿ‘€

With part of the initial plot written, Iโ€™m focusing my efforts on creating the opening scenes of the game.

Remember the storyboard of a cutscene I showed you last week? Well, hereโ€™s a slightly more polished version:

Basically, itโ€™s a dream that Kari is having before she wakes up in the morning. XD

So, continuing in that context, I made sketches of each frame of these scenes for the game.

Oh, and let's talk about the gameโ€™s title for a moment. Iโ€™m still stuck in the great debate:

Yumykon Monogatari: Hakkฤ ni Damasareru no wa Watashi ja Nai! 
versus
Yumyverse! I will not be fooled by a Hacker! 

I want something with an anime vibe, but it also has to be catchy and memorable and I also want it to be easily understood. I could really use some convincing arguments or perspectivesโ€”help me out here before my brain explodes! ๐Ÿคฏ

Last but not least, exciting news: Iโ€™m in the process of formalizing my company with a lawyer and accountant. It feels like such a big step forward, and I'm thrilled about it. Thereโ€™s a lot to do, but I know it's worth every bit of effort.

As always, your feedback and support mean the world to me! ๐Ÿ’– Feel free to share your thoughts, especially about the game title debate.

Thanks for reading! See you all next week ~

With love, Yumykon. ๐Ÿ’•

๐Ÿจ๐ŸŽฎ Yumykon Games Devlog #003

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