gumroad
A multi-bounce raycaster made using Geometrynodes in Blender 3.2.
This will use the vertices of a mesh/curve to create a ray in the direction of the object's normal data.
*This will only work in Blender 3.2+*
erocolor
BISTRO BOOKS
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セイ
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urara
Qiinu
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ionDivvy
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DiNamuuu3D