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SUPER_ALEX
SUPER_ALEX

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AMNESIA. PROGRESS REPORT #14

Hello Friends!

I want to share with you what understanding has come to me recently.

I grasp two of my main ideas - First, it is very important for me to make updates as often as possible, that is, to complete the process as often as possible. Make some scenes-polish-make a release, start making other scenes and so on. Therefore, in small steps, release after release. It is the completion of the stage that is important for me, and my whole process is aimed only at completing it. Exactly this (completion) that gives me satisfaction. I have done a big job, but I do not feel the satisfaction of completing it, as if I have been doing the work for an infinitely long time and for an infinitely long time I still have to do it.

Second, my ideas are too big to be done in a short time and alone. Now two writers are helping me, but I decided to expand. I invited two more people to the project to help me create images for secondary scenes. Now they are just getting into the job and learn how to do it, but I plan that in the future they will be able to relieve me of secondary tasks and increase the amount of content in each update. Of course, I will monitor the quality of their work and share my knowledge with them so that the level of their work meets my high requirements. It is too early to tell how this will all look, but the process of expanding my team has begun.

Now I'm going to lay out the cards in front of you for how I want the game to look. This will be Free Roam (well, you already know about this), in which each character will have their own schedule. The game has a main plot, and it will develop systematically as relations with the main girls - Alexandra, Kate and Elena - develop. My idea is that with each of the girls there will be 6 levels of relationships (from 0 to 5) and with the increase of each level, more and more new interactions are opened in Free Roam. Initially, I planned to make one big update, which will go from level 0 to level 1, which will open up all the available level 1 content for each of the three girls. Next, I planned to make one big update for each level, and upon reaching level 5 for all three girls, the secret of amnesia of the Main Hero will also be revealed, the main plot of the game will be completed, and the game will contain numerous scenes of various fetishes.

In the course of the game and the passage of the story, secondary characters will open. There are more than 10 secondary girls now, but I plan to bring this number to several dozen. And when the main plot is completed, by voting I will determine which of the secondary girls is most interesting to my subscribers, I mean YOU - and then, I will make a full-fledged plot with this girl from level 0 to level 5, with her own unique story , where the scenes will also open gradually and with each level it gets hotter and hotter. And as soon as the content for this character is ready, I will make a poll again and together we choose the next girl who will have her own story and her own life ... And so on -) These are my plans and I want to implement them as soon as possible.

As I indicated earlier, my ideal option was - 5 major updates, in each of which the level of relations with Alexandra, Kate and Elena would increase by +1. I tried to look at the first update from a different angle, and tried to divide the upcoming update into smaller pieces, so that there is a hot scene in each of the updates. I got 10 parts + 3 additional updates for the Free Roam scenes (one update for Alexandra, Kate and Elena). I've done a lot of scenes already, but I didn't do them sequentially. Now I have a night, tomorrow I will describe in detail how I divided the update and how many scenes in each of them are already ready. Based on this, I will create a vote in which I want to see the majority opinion.

I am immensely grateful to all my subscribers! I am immensely grateful to YOU! Because you stay and support me, although there have been no updates for a very long time ... Once again, I thank each of you for believing in me. If you want, we can think together what to do? Below in the comments write your opinion, let's have a discussion.

With gratitude, SUPER ALEX

_______________________________

Привет Друзья!

Хочу поделиться с вами тем, какое понимание пришло ко мне в последнее время.

Я осознал две свои главные идеи - Первое, мне очень важно делать обновления как можно чаще, то есть как можно чаще завершать процесс. Сделать несколько сцен-отшлифовать-сделать релиз, начать делать другие сцены и тд. И так небольшими шажками, релиз за релизом. Для меня важно именно завершение этапа, и весь мой процесс нацелен лишь на то, чтобы его завершить. Именно это (завершение) приносит мне удовлетворение. Я проделал большую работу, но я не чувствую удовлетворения от завершения, как будто бы я делаю работу бесконечно долго и бесконечно долго мне еще предстоит ее делать.

Второе - мои идеи слишком масштабны, чтобы делать их в короткие сроки и в одиночестве. Сейчас мне помогают два писателя, но я принял решение о расширении. Я пригласил в проект еще двух человек, которые будут помогать мне в создании изображений для второстепенных сцен. Сейчас они лишь вникают в курс дела, но я планирую, что в будущем они смогут разгрузить меня от второстепенных задач и увеличить количество контента в каждом обновлении. Естественно, что я буду следить за качеством их работы, и делиться своими знаниями с ними, чтобы уровень их работы соответствовал моим высоким требованиям. Пока что рано говорить о том, как все это будет выглядеть, но процесс по расширению моей команды начался.

Теперь я раскрою перед вами карты, как я хочу, чтобы выглядела игра. Это будет Free Roam (ну об этом вы и так знаете), в котором у каждого персонажа будет свое расписание. В игре есть основной сюжет, и он будет развиваться планомерно по мере развития отношений с главными девушками - Александрой, Кейт и Еленой. Моя идея заключается в том, что с каждой из девушек будет 6 уровней отношений (от 0 до 5) и с повышением каждого уровня открываются все новые и новые взаимодействия во Free Roam. Изначально я планировал, что сделаю одно большое обновление, в котором будет пройден этап от 0 уровня к уровню 1, что откроет весь доступный контент первого уровня для каждой из трех девушек. Далее я планировал делать по одному большому обновлению для каждого уровня, а по достижению 5 уровня для всех трех девушек так же будет раскрыт секрет амнезии Главного Героя, основной сюжет игры будет закончен, а в игре будут присутствовать многочисленные сцены разнообразных фетишей.

В процессе игры и прохождения сюжета, будут открываться второстепенные персонажи. Второстепенных девушек и сейчас уже более 10, но в моих планах довести это число до нескольких десятков. И вот когда основной сюжет будет завершен, с помощью голосования я буду определять, какая из второстепенных девушек максимально интересна моим подписчикам, то есть ВАМ - и далее, я буду делать полноценный сюжет с этой девушкой от 0 уровня к 5 уроню, со своей уникальной историей, где так же будут открываться сцены постепенно и с каждым уровнем все горячее и горячее. И как только контент для этого персонажа будет готов, я снова проведу голосование, и мы вместе выбираем следующую девушку, у которой будет своя история и своя жизнь… И так далее -) Вот такие у меня планы, и я хочу, как можно скорее их реализовать.

Как я уже обозначил ранее, мой идеальный вариант был - 5 крупных обновлений, в каждом из которых уровень отношений с Александрой, Кейт и Еленой увеличивался бы на +1. Я попытался взглянуть на первое обновление с другого ракурса, и попробовал поделить предстоящее обновление на более мелкие кусочки, таким образом, чтобы в каждом из обновлений была горячая сцена. У меня получилось 10 частей + 3 дополнительных обновления для Free Roam сцен (по одному обновлению для Александры, Кейт и Елены). Я сделал уже много сцен, но делал я их не последовательно. Сейчас у меня уже ночь, завтра я подробно распишу, как я поделил обновление и сколько сцен в каждом из них уже готово. Исходя из этого я создам голосование, в котором я хочу увидеть мнение большинства.

Я безмерно благодарен всем моим подписчикам! Я безмерно благодарен ВАМ! Потому что вы остаетесь и поддерживаете меня, хотя обновлений уже не было очень давно… Еще раз благодарю каждого из вас в веру в меня. Если хотите, то можем вместе подумать, как нам поступить? Ниже в комментариях пишите ваше мнение, давайте подискутируем.

Благодарю вас, SUPER ALEX

AMNESIA. PROGRESS REPORT #14

Comments

Thank you for your support and kind words!)

SUPER ALEX

Thank you for your trust!)

SUPER ALEX

I like your idea more and more. Great! Thank you for your expanded thoughts. Now I will prepare a text for voting, where there will be an option to complete the project after a certain time

SUPER ALEX

It's great that you shared your thoughts on the development of the game and I definitely like your plans. I hope your close-knit team will help you realize all this. Good luck!

VitAnyaNaked

Minor characters are certainly something nice to have, but you made it seem like they could all be getting side stories, which is just too much if we're talking about several dozen characters. If you get a big team together that can be supported financially, then this could make sense, but for now it seems like this is just too much to be adding. Well now that main story is going to be extended beyond the six levels you have planned, I'm not sure what this means. Do you have any idea how long this game is supposed to take to develop? Do you plan on still working on this a decade from now? It is starting to seem that way. One problem with this is that as technology develops and your skills advance, eventually you will want to update your models and graphics, but you will be stuck because you would have to redo everything already done, which will be an impossible task; or else newer content will look too different from the older content. This is why keeping a game within a limited development time is important, unless you are really happy with just sticking with what you got for many, many years to come. I find that is doubtful. NLT does a good thing by breaking it up into two-year development cycles, as we can see the difference in quality from one game to the next jump drastically, and new things can be done in the next game without having to redo the old. I'm not saying you need to go with two years, but it seems going longer than five years is probably a bad idea, and there seems to be this kind of consensus with developers of higher grade content, which I think it is clear you aspire to be. Perhaps you should be looking to make the main story continue, not as the same game, but as a sequel in a series. At least that way, you will not have to redo constantly the older content to keep everything at the same quality in one game. Let the amnesia reveal finish the current story, and have it nicely lead to a sequel story for a new visual novel or game. This will also allow you to keep doing things with some side characters (though not several dozen). Additionally, you will be able to publish a completed game on Steam (that is not an unfortunate grindfest like Lucky Mark) and that will garner you more attention and thus more support in the long run, besides providing you with additional income.

Just

i love the games from Alex and totally trust whatever his plan with this game is. quality is a huge mountain to climb to please most of the players. if it takes a couple of month or a year, its fine. the free roam is filled with nice content so far and investigate side characters as well. from my side, take your time, get help from others and make a great product your happy with, recently for yourself :) and the coimmunity.

FoXx

Just spot on 😉 Mental images from "Star Citizen" came to mind ...

F. P. P.

Most the current side girls are amazing, especially as they each provide something special 😉 The all deserve more development - Bringing "10" new girls into the game will just take away (dev-time) from those ones already established. The Ex's scene in the changing room 11/10 !!! The Hospital scenes with the nurse and the cast girl - very enticing and so much promising for more! The dark skinned girl: super hot in a different way The cousin: a strange one, but I wanna know more about her BTW: the clothing shop girl not so much - she feels generic as does the employer.

F. P. P.

Thank you from the bottom of my heart!

SUPER ALEX

Okay! Thank you)

SUPER ALEX

Just nails it here with his balanced argument: from a product perspective, a) it’s a not a good idea to finish the main plot early and try to bolt on additional content, as history has proven it to be an unpopular path. 2) with the release schedule, I’m not concerned of the length of the product but Steady release wins the game: it keeps the heat of the game up in a busy environment. Don’t mind if some releases are smaller or the story arc is not complete at that level yet, just get Some content out as a constant release of updates: perfectionism is good but only when it doesn’t do more damage to your goals.

Moon

Solving the mystery of amnesia is just one of the milestones in the story that players has to learn! -)

SUPER ALEX

Thank you! Your criticism is very constructive and well-founded. You gave a good example with NLT and it makes me think ... But we will need minor characters one way or another, you don't want the entire plot in the game to be within one location (house)? And now I think, why should the plot end only when the Hero finds out about his amnesia? Let's make this just the beginning of the story! The hero finds out the reason and it is so exciting that new incredible opportunities open up with new discoveries!

SUPER ALEX

Thank you my friend!)

SUPER ALEX

Thanks Moon for your feedback! Very interesting thoughts. I will try to answer everything that you wrote. The main plot of the game is intertwined with only three main characters (Alexandra, Kate and Elena), despite the fact that I have plans to reveal the plot as each individual branch of the story unfolds. For example, in the update that I am doing now, the story of each of the girls is tied to the development of other stories, a logical chain has been built, and if, for example, you do not complete an important event with Kate, then the event with Alexandra will not open, and without completing the event with Alexandra, the event with Elena will not open. If you take your example, and develop two main characters and one minor, then it sounds tempting. But in this case, the completion of the main plot will be even more delayed in time, because it will end only after the completion of all three branches of the main girls. But what if you imagine that the plot with each secondary girl will be as exciting as the main plot? And maybe even more interesting! How do you like this option? This is the case when a minor character becomes the main character.

SUPER ALEX

Thank you!

SUPER ALEX

I hope the free roaming works out without the game becoming a grindfest (OK - it was us who voted for that game style). When it comes to the number of girls, your strategy of 1st, 2nd and 3rd tier seems reasonable (imho we have enough girls an variety for a full development). Just don't fail by overextending yourself please ❤

F. P. P.

Considering how long it is taking to just do one update (which is now split into two updates?), I don't think it's a good idea to be adding "several dozen" side female characters. That's just way too many. You will be working on this game for a dozen years at the least if you do that. Also, Moon made a a good point in the above comment: once the main characters and main story is done, interest tends to decline in a game/VN. I could still be interested, but no doubt there will be a drop in patrons and support if the game is finished the main story and now adds what is basically bonus content. NLT has been doing just bonus content for the past few months, and his numbers are stagnant and even have dropped this month, despite providing two updates a month with hot content in each update. Belle has basically been adding additional content after finishing her main story several months ago and has also seen a definite decline in patronage. It will no doubt happen to you if you finish the main story and only then move on to side stories. I'm also generally and genuinely worried about the pace of the work, just with the main content. If you have only been working to go from level 0 to level 1 this whole time, which apparently will be split into two updates now, how long do you expect development to go on for Amnesia's main story? Five to seven years? This isn't even counting side content, whether that gets added after the main story, or before the main story gets done. I want to see you succeed, as you do excellent animated work, but I'm concerned that you have a crazy habit of trying to do too much work and make the game too big. It is better to go bigger after you have earned a lot more support and can afford a team to help with a bigger project. For now, it just seems like putting too much on your plate, leading to eventual burnout by you and frustration for most patrons. I would also like to add that while before it seemed like we could be patient and be glad that you have an update plan, we all, including yourself, have learned that you aren't able to keep to your own update plan. Rather than learning from the experience and figuring out how to cut down on the amount of work to do, you have instead doubled-down and decided to add an insane amount of work for yourself that could go on for many, many years. This is not encouraging. You need to stop letting the project grow infinitely in every direction, and start reining yourself in, and get to something manageable that can be completed in two to three years -- realistically, meaning not if everything magically falls into place for you. I'm sorry if what I'm saying is painful or upsetting, but right now you need some tough love, my friend. Like everyone else commenting here, I really, really want to see you succeed, so please understand that what I am saying is coming from a place of love.

Just

It's good that we know about your plans. I am glad that you are now getting reinforcements, I hope that this will make your work a bit easier. Don't worry, I think most patrons will continue to support you no matter how long the intervals between updates get.💖

lukumo

Thanks Alex for your detailed description of development plan and open attitude to gather thoughts! You are right one of the key reasons I believe in you is because the excellent communications that’s been around :D. 1. Congratulations on the expansion of the team and welcome to new team members! Thank you all for contributing to Amnesia! 2. The 5 level system sounds fabulous, I would raise the following for discussion as an alternative: instead of all 3 main characters levelling up during each update, perhaps having 2 main characters and 1 side character levelling up? a) this reduces your pressure of producing a large, reasonable amount of content during each update for the main cast, as the secondary character’s story can be slight shorter b) we can participate in the voting earlier and c) delay the completion of the main story: for me personally if the story concludes with the main cast I feel the game is sort of completed and I want to move on to the next project, especially if the next updates are focusing on secondary characters I’m not so interested in… 3. But perhaps finishing the game early is a good idea: maybe you can set a threshold when you can release the game on platforms like Stream and get more publicity and funding to more rapidly expand the team and get better equipment…

Moon

Thank you very much and your team And please take care of your health.


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