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RPG mv Dice Game Plan

I think should learn about Unity or hire developers to make jump games later.

I'm currently planning a game in the form of a trpg simulation.

Game design and combat method will be referred to Terato Tamer, and multi-ending multi-time elements are being planned.

As a simulation game of choice, I will not use the gameability of rpmv, but only use the engine

After Pandora's production is over, we will make a simple beta and decide whether to develop more


RPG mv Dice Game Plan

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